chermistry.com

Welcome to my World of Chemistry and Science · by Mr Cher

Step inside the hall of hands-on science.

A growing collection of interactive, browser-based exhibits built by a Singapore chemistry teacher for O-Level students. Pick an exhibit below and start exploring.

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ChermistryLearn

Daily quests and chapter practice for students. Join your class with a code from your teacher, keep your streak alive, earn XP and climb the class leaderboard — real exam questions, marked the moment you answer, with progress charts for every chapter.

  • Daily Quest
  • Chapter practice
  • Streaks & XP
  • Class leaderboard
  • Progress charts
Start learning
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CherFarm

Revision that grows a farm. Focused study time, a daily ten-question challenge and ticked-off checklists all earn coins — spend them on crops, pets and outfits while a planner keeps your week on track. Works with the same syllabi and real exam questions as ChermistryLearn.

  • Focus timer
  • Daily challenge
  • Study planner
  • Checklists
  • Farm & pets
Start growing
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1. Experimental Chemistry

Full revision notes for the Experimental Chemistry topic — measuring apparatus, collecting and drying gases, and every separation technique, with worked examples and diagrams.

  • Measurement
  • Gases
  • Separation
  • Purity
Open notes
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2. The Particulate Nature of Matter

The particle model, and what a particle is made of: kinetic particle theory, states of matter and diffusion (2.1), then atomic structure, isotopes and electronic configuration (2.2).

  • Particles
  • Atoms
  • Isotopes
  • Electron shells
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3. Chemical Bonding & Structure

How and why atoms join: ionic, covalent and metallic bonding with dot-and-cross diagrams, and how structure explains the properties of every material.

  • Ionic
  • Covalent
  • Metallic
  • Structure
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4. Chemical Calculations

Writing formulae and balanced equations, then the mole: relative masses, the mole map, empirical formulae, reacting masses, concentration and yield.

  • Formulae
  • Equations
  • The mole
  • Stoichiometry
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5. Acid-Base Chemistry

Acids, bases and the pH scale; strong vs weak; the three ways to prepare a salt; and ammonia and the Haber process.

  • Acids & bases
  • pH
  • Salts
  • Ammonia
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6. Qualitative Analysis

The tests you must know by heart: identifying cations, anions and gases from their reactions, precipitates and colour changes.

  • Cations
  • Anions
  • Gases
  • Tests
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7. Redox Chemistry

Electrons changing hands: oxidation states and redox, then electrolysis, selective discharge, electroplating, simple cells and the hydrogen fuel cell.

  • Oxidation states
  • Electrolysis
  • Cells
  • Fuel cells
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8. Patterns in the Periodic Table

Reading an element's address: periodic trends, Groups 1, 17 and 18, transition elements, and the whole reactivity series including extraction and rusting.

  • Trends
  • Groups
  • Transition
  • Reactivity
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9. Chemical Energetics

Which way energy moves: exothermic vs endothermic, energy profile diagrams with activation energy, and calculating ΔH from bond energies.

  • Exo / endo
  • ΔH
  • Profiles
  • Bond energy
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10. Rate of Reactions

How fast, and why: collision theory, the four factors, catalysts and activation energy, and how to measure and read a rate graph.

  • Collisions
  • Factors
  • Catalysts
  • Graphs
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11. Organic Chemistry

The chemistry of carbon: crude oil and fuels, alkanes and alkenes, alcohols, acids and esters, and polymers with recycling.

  • Fuels
  • Hydrocarbons
  • Alcohols
  • Polymers
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12. Maintaining Air Quality

Real pollutants and real fixes: air composition, pollutant sources and effects, catalytic converters, the ozone layer, the carbon cycle and global warming.

  • Pollutants
  • Acid rain
  • Ozone
  • Climate
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Pure Chemistry — Theory Paper Analysis

Every Paper 1 and Paper 2 question, 2009–2025, tagged to syllabus learning outcomes: topic heatmaps, coverage gaps, the 2023 syllabus shift and recency-weighted 2026 predictions.

  • By year
  • Topic heatmap
  • LO coverage
  • 2026 forecast
Open analysis
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Science (Chemistry) — Theory Paper Analysis

Every Paper 1 and Paper 3 question, 2010–2025, tagged to syllabus learning outcomes — with the dead pre-2023 content flagged so you never drill what a 2026 candidate can't be asked.

  • By year
  • Topic heatmap
  • LO coverage
  • 2026 forecast
Open analysis
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Chemistry Driller

Endless generated questions across the O-Level chemistry course — atomic structure, bonding, formulae and equations, the mole and stoichiometry, acids, bases and salts, qualitative analysis, redox and electrolysis, the Periodic Table and the reactivity series, energetics, rates of reaction and organic chemistry — marked instantly with the working shown, plus printable worksheets with answer keys for teachers.

  • Whole course, 4 tiers
  • Auto-marked practice
  • Printable worksheets
Start drilling
3 resources

G3 Science Chemistry Practical Analysis

Everything for Paper 5 in one place — a "how not to lose marks" guide, a self-marking QA ion trainer, and a 2007–2025 question analysis, switchable from a top tab bar.

  • Marking tips
  • QA ion trainer
  • Past-year analysis
Open resource
3 resources

G3 Pure Chemistry Practical Analysis

Everything for Paper 3 in one place — a "how not to lose marks" guide, a self-marking QA ion trainer, and a 2008–2025 question analysis, switchable from a top tab bar.

  • Marking tips
  • QA ion trainer
  • Past-year analysis
Open resource
Interactive

Science Chemistry Practical — Virtual Lab

Do the real Paper 5 practicals (2021–2025) on a virtual bench — heat, titrate, test and filter — then record every observation and calculation in a notebook that marks like the exam.

  • 2021–2025
  • Guided or written
  • Auto-marked
Open lab
Interactive

Pure Chemistry Practical — Virtual Lab

Do the real Paper 3 practicals (2019–2024) on a virtual bench — titrate, plot graphs, run rate and thermometry experiments — with a notebook marked against the actual paper.

  • 2019–2024
  • Guided or written
  • Auto-marked
Open lab
Interactive

Line of Best Fit — Practice

Drag a straight line through a set of plotted readings and have it marked against the real least-squares line — the gradient, whether the points balance either side of it, and whether it passes through the mean point. A fresh set of readings every time.

  • Three difficulties
  • Marked instantly
  • Printable
Open practice
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Separation Techniques Virtual Lab

Drag, tilt and pour real glassware through six hands-on experiments — filtration, simple and fractional distillation, the separating funnel, sublimation and chromatography — then test yourself with a built-in question bank.

  • Filtration
  • Distillation
  • Chromatography
  • Purification
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Particle Reality Lab

Kinetic particle theory as four missions — squash gases, melt and boil icosane on a live heating curve, race diffusing gases, then explain eleven everyday mysteries with particle reasoning. Predict before every run; mastery needs explanation and transfer, not lucky clicks.

  • States of matter
  • Changes of state
  • Heating curves
  • Diffusion
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Bonding Reality Lab

Zoom from salt, silver, diamond and graphite right down inside their structures — then heat, wire, dissolve and strike each one to watch how bonding decides every property. Finish by deducing an unknown substance from its evidence.

  • Ionic & metallic
  • Giant covalent
  • Structure & properties
  • Deduce bonding
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Dot-and-Cross Diagrams

Build ionic and covalent particles and watch outer-shell electrons transfer or pair up — dot-and-cross diagrams drawn the way the syllabus expects.

  • Ionic bonding
  • Covalent bonding
  • Outer shells
  • Ion charges
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Covion

A fast sorting game — decide whether each compound is ionic (metal + non-metal) or covalent (non-metal + non-metal) before the clock runs out.

  • Ionic
  • Covalent
  • Bonding
  • Classify
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Chermistry Draw

Turn names into structural and skeletal formulae on a drawing canvas — build molecules, tidy them up, and export them as images.

  • Structures
  • Skeletal formulae
  • Naming
  • Equations
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Limiting & Excess Reactants Lab

Burgers first, moles second: drag the limiting and excess labels, test a leftover mixture, watch a titration end-point, then practise identifying and calculating.

  • Mole ratio
  • Limiting reactant
  • Reactant in excess
  • Titration
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Redox Reactions

Decide whether each reaction is redox, then identify what's oxidised and what's reduced — with a built-in cheat sheet to learn the rules.

  • Oxidation
  • Reduction
  • Electron transfer
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Oxidation State

Beat the clock working out the oxidation state of the underlined element — sign and all — with rules on hand when you need them.

  • Oxidation number
  • Redox
  • Rules
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Electrochemistry

Explore electrolytic cells, the galvanic (simple) cell and the hydrogen fuel cell — watch the electrode reactions and the products that form.

  • Electrolysis
  • Galvanic cells
  • Fuel cells
  • Electrodes
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Periodic Table

Tour the elements — see how properties repeat across periods and down groups, and why the table is arranged the way it is.

  • Groups
  • Periods
  • Trends
  • Element data
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Periodic Table Game

Learn the periodic table through play — a light-hearted game of elements, symbols and electronic structure.

  • Symbols
  • Groups
  • Electronic structure
Enter exhibit
2 simulators

Rate of Reaction

How fast do reactions go? Start with colliding particles, then follow a real reaction over time on concentration– and volume–time graphs.

  • Collision theory
  • Catalysts
  • Temperature
  • Rate graphs
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3D Atomic Orbital Viewer

Spin real s, p and d orbitals in 3-D, fill the energy levels electron by electron, then watch the d orbitals split in an octahedral field to explain complex-ion colour — with a practice mode that marks your configurations.

  • Orbital shapes
  • Electronic configuration
  • d-orbital splitting
  • Complex colour
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VSEPR Shape Viewer

Every molecular shape in 3-D — count electron domains and lone pairs to fix the shape, spin real molecules, predict from a formula and compare bond angles.

  • Electron domains
  • Lone pairs
  • Molecular shape
  • Bond angles
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Ideal & Real Gas Simulator

Slide p, V, n and T and watch pV = nRT stay balanced in a live particle box — then switch to a real gas and see where ideal behaviour breaks down, and why.

  • Kinetic theory
  • Gas laws
  • pV = nRT
  • Dalton's law
  • Real gases
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Gibbs Free Energy & Spontaneity

Slide ΔH, ΔS and T and watch ΔG = ΔH − TΔS trace a straight line — find the temperature where a reaction turns feasible, and see why spontaneous doesn't mean fast.

  • Entropy
  • Sign of ΔS
  • ΔG = ΔH − TΔS
  • Feasibility
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Electrolysis Predictor

Set up any electrolytic cell, predict the product at each electrode, then run it to check against an animated cell — and work the Faraday sums, F = 96 500 C mol⁻¹, both ways.

  • Discharge rules
  • Half-equations
  • Q = It, n = Q/F
  • Copper purification
  • Anodising
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Boltzmann Distribution

Slide the temperature and activation energy and watch the shaded tail beyond Eₐ grow — see why heating and catalysts speed reactions up, with a live particle box and a theory primer.

  • Activation energy
  • Maxwell–Boltzmann
  • Effect of temperature
  • Catalysis
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1. Physical Quantities, Units & Measurement

SI base quantities and prefixes, choosing and reading instruments, precision and errors, and the difference between scalars and vectors.

  • SI units
  • Prefixes
  • Precision
  • Vectors
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2. Kinematics

Speed, velocity and acceleration, then reading motion straight off distance–time and speed–time graphs — gradients, areas and free fall.

  • d–t graphs
  • v–t graphs
  • Acceleration
  • Free fall
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3. Dynamics

Contact and non-contact forces, mass versus weight, Newton's laws and free-body diagrams, friction and terminal velocity.

  • Forces
  • Newton's laws
  • Free-body
  • Friction
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4. Turning Effect of Forces

Moments, the principle of moments and equilibrium, centre of gravity and what makes an object stable or topple. Not examined in G2 ScPhy.

  • Moments
  • Equilibrium
  • Centre of gravity
  • Stability
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5. Pressure

Density, pressure as force per unit area, hydraulic systems, and pressure in liquids including the mercury barometer.

  • Density
  • p = F/A
  • Liquids
  • Barometer
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6. Energy

Energy stores and transfer pathways, kinetic and gravitational potential energy, conservation of energy, work done and power.

  • Stores
  • KE & GPE
  • Work done
  • Power
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7. Kinetic Particle Model of Matter

How the particle model explains solids, liquids and gases, temperature and average kinetic energy, and changes of state.

  • States
  • Particle model
  • Temperature
  • Changes of state
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8. Thermal Processes

Thermal equilibrium, then conduction, convection and radiation — the mechanism behind each and where they show up every day.

  • Equilibrium
  • Conduction
  • Convection
  • Radiation
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9. Thermal Properties of Matter

Internal energy, specific heat capacity and latent heat, with heating and cooling curves and the physics behind the flat plateaus. Not examined in G3 ScPhy and G2 ScPhy.

  • Internal energy
  • Heat capacity
  • Latent heat
  • Curves
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10. General Properties of Waves

Describing wave motion, the wave equation v = f λ, transverse versus longitudinal waves, and sound including echoes.

  • Wave terms
  • v = f λ
  • Transverse
  • Sound
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11. Electromagnetic Spectrum

The seven regions in order, the properties every electromagnetic wave shares, and the uses and dangers of each region.

  • Spectrum
  • c = f λ
  • Uses
  • Dangers
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12. Light

Reflection and plane mirrors, refraction and refractive index, total internal reflection, and ray diagrams for converging lenses. Not examined in G2 ScPhy.

  • Reflection
  • Refraction
  • TIR
  • Lenses
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13. Static Electricity

Charging by friction and by induction, the law of charges, electric field patterns, and the hazards and uses of electrostatics. Not examined in G3 ScPhy and G2 ScPhy.

  • Charging
  • Induction
  • Fields
  • Hazards
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14. Current of Electricity

Charge and current, conventional current versus electron flow, e.m.f. and potential difference, resistance and I–V characteristics.

  • Current
  • e.m.f. & p.d.
  • Resistance
  • I–V graphs
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15. D.C. Circuits

Circuit symbols and diagrams, the rules for series and parallel circuits, combined resistance and potential dividers.

  • Symbols
  • Series
  • Parallel
  • Dividers
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16. Practical Electricity

Electrical power and energy, the kilowatt-hour and your bill, the dangers of electricity, and fuses, circuit breakers and earthing.

  • Power
  • kW h & cost
  • Fuses
  • Earthing
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17. Magnetism

Properties of magnets, induced magnetism, temporary versus permanent magnets, and plotting magnetic field patterns. Not examined in G2 ScPhy.

  • Magnets
  • Induced
  • Fields
  • Plotting
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18. Electromagnetism

The magnetic effect of a current, fields around wires and solenoids, the force on a conductor and how a d.c. motor turns. Not examined in G2 ScPhy.

  • Solenoids
  • Motor effect
  • Left-hand rule
  • d.c. motor
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19. Electromagnetic Induction

Inducing an e.m.f., Lenz's law, the a.c. generator, and transformers and why the grid transmits at high voltage. Not examined in G3 ScPhy and G2 ScPhy.

  • Induction
  • Lenz's law
  • Generator
  • Transformers
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20. Radioactivity

The nuclear atom and nuclide notation, alpha, beta and gamma radiation, half-life and background, plus uses and hazards.

  • Nuclide
  • α β γ
  • Half-life
  • Hazards
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Physics Driller

Endless generated calculation questions across the syllabus — kinematics, forces, moments, pressure, energy and power, thermal, waves and light, circuits, practical electricity, transformers and radioactivity — marked instantly with the working shown, tagged by syllabus, plus printable worksheets with answer keys for teachers.

  • 14 chapters, 50+ skills
  • Auto-marked practice
  • Printable worksheets
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Measurement Lab

Practise reading a digital vernier caliper, a micrometer screw gauge and a simple pendulum — including spotting and correcting zero errors.

  • Vernier caliper
  • Micrometer
  • Pendulum
  • Zero error
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Optics Explorer

Drag the incident ray and change the medium to see reflection, refraction and total internal reflection — plus plane mirrors and converging lenses.

  • Reflection
  • Refraction
  • Critical angle
  • Lenses
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DC Circuit Constructor

Build circuits from cells, resistors, switches and meters — watch conventional current flow and read the voltmeters and ammeters you place.

  • Series & parallel
  • Voltmeters
  • Ammeters
  • Resistance
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Forces: When does an object slide down a ramp? (FYI)

Raise or drag the ramp and watch gravity, the normal reaction and friction change — find the critical angle where static friction can no longer hold the cube.

  • Forces
  • Normal reaction
  • Static friction
  • Critical angle
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Blood Typing Lab

Drag Anti-A and Anti-B serum onto blood samples and watch for agglutination — work out the ABO blood group from what you observe.

  • ABO blood groups
  • Antigens
  • Agglutination
  • Transport in humans
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Digestowers

A digestion tower-defense — place the right enzyme on each organ to break down carbohydrates, proteins and lipids before the food molecules escape.

  • Enzymes
  • Digestion
  • Enzyme specificity
  • Mouth · Stomach · Intestine
Play game
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1. The Scientific Endeavour

How scientific knowledge gets built from evidence — posing questions, planning investigations and judging results — plus accuracy versus precision, zero and parallax errors, and the good and harm science does in society.

  • Inquiry skills
  • Accuracy vs precision
  • Zero error
  • Parallax
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2. Diversity of Matter — Physical Properties

Sorting materials by properties you can observe or measure — conductivity, melting point, hardness and density — then estimating and measuring length, mass and volume, including displacement for odd-shaped objects.

  • Physical properties
  • Density = m/V
  • Displacement
  • Sink or float
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3. Diversity of Matter — Chemical Composition

Elements as the basic building blocks of all matter, metals and non-metals in the Periodic Table, and how compounds and mixtures differ from the substances inside them — plus solutes, solvents and what speeds up dissolving.

  • Elements
  • Compounds
  • Mixtures
  • Dissolving
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4. Separation Techniques

Pulling a mixture apart using the property that sets each part aside — magnetic attraction, filtration, evaporation, distillation and paper chromatography — and how Singapore uses them to keep water drinkable.

  • Filtration
  • Distillation
  • Chromatography
  • Water treatment
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5. Ray Model of Light

Drawing light as rays to explain what it does — reflection off smooth and rough surfaces, the image you see in a plane mirror, and the refraction and dispersion that follow when light changes speed.

  • Ray model
  • Reflection
  • Plane mirror
  • Refraction
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6. Model of Cells

The cell as the basic unit of life — cell wall, membrane, cytoplasm, nucleus, vacuole and chloroplast under the microscope, telling plant from animal, and how cells build up into tissues, organs and systems.

  • Cell parts
  • Plant vs animal
  • Microscope
  • Tissues to systems
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7. The Particulate Nature of Matter

Matter modelled as tiny particles in constant random motion — how they are arranged and how they move in solids, liquids and gases, why diffusion runs from high to low concentration, and why mass survives expansion and contraction.

  • Particle model
  • Solid · liquid · gas
  • Diffusion
  • Mass conserved
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8. Atoms and Molecules

Inside the atom — a positively charged nucleus of protons and neutrons with electrons moving around it, kept electrically neutral overall — plus the unique proton number of an element and how atoms group into molecules.

  • Nucleus
  • Proton number
  • Molecules
  • Counting atoms
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9. Forces and Transfer of Energy

Contact and non-contact forces and the changes they cause — to motion, to shape, to turning effect and to pressure — with weight against mass, force measured in newtons, and energy conserved as it is transferred and converted.

  • Contact & non-contact
  • Weight vs mass
  • Pressure = F/A
  • Energy conserved
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10. Transfer of Heat Energy

Heat energy on the move by conduction, convection and radiation, what makes a surface a good radiator or absorber, and how expansion and contraction change a substance’s volume and therefore its density.

  • Conduction
  • Convection
  • Radiation
  • Expansion
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11. Chemical Changes

Spotting the change that makes a brand new substance, writing it as a word equation, and the families behind it — combustion, thermal decomposition, oxidation and neutralisation — tested with litmus and Universal Indicator.

  • Word equations
  • Acids & alkalis
  • Indicators
  • Mass conserved
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12. Interactions within Ecosystems

An ecosystem as a community interacting with its physical surroundings — the factors organisms need to survive, adaptations and relationships like predator–prey, mutualism and parasitism, and energy flowing along food chains and webs.

  • Physical factors
  • Adaptations
  • Food webs
  • Decomposers
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13. Electrical Systems

Current, potential difference, resistance and power as parts of one electrical system — drawing and setting up circuit diagrams, the chemical, heating and magnetic effects of a current, and using electricity safely at home.

  • Current & p.d.
  • Resistance
  • Circuit diagrams
  • Safety
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14. Human Digestive System

How the mouth, gullet, stomach, small and large intestines work together to break food down into pieces small enough to absorb, the enzyme classes doing the work, and what the end-products are used for.

  • Gut organs
  • Enzymes
  • End-products
  • Food choices
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15. Transport Systems in Living Things

Why a multicellular body needs a transport system — arteries, veins and capillaries in humans, xylem and phloem in plants, and the diffusion and osmosis that move substances in and out along the way.

  • Arteries & veins
  • Capillaries
  • Xylem & phloem
  • Diffusion
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16. Human Sexual Reproductive System

Fertilisation as the union of the egg and sperm nuclei to form a new individual — the parts of the male and female systems, the menstrual cycle, the physical changes of puberty, birth control methods and STIs.

  • Fertilisation
  • Menstrual cycle
  • Puberty
  • STIs
Open notes
16 labs

The LSS Compendium

One interactive lab for every chapter of the four Lower Secondary Science textbooks. Drag the apparatus, run the experiment and see the science happen — every lab checked against the syllabus, chapter by chapter.

  • 1A · Measurement, density, elements, separation
  • 1B · Light, cells, particles, atoms
  • 2A · Energy, heat, chemical changes, ecosystems
  • 2B · Circuits, digestion, transport, reproduction
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Virtual Microscope

A light microscope you actually work in 3D — switch on the lamp, put a slide on the stage, focus with the coarse and fine knobs, then look down the eyepiece at cells at 40×, 100× and 400×.

  • Parts and their jobs
  • The focusing drill
  • Onion and cheek cells
  • Real micrographs
  • Drawing & magnification
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Energy Sources

An interactive museum exploring 7 sources of energy — drag, slide and spin your way through hands-on exhibits, then earn a badge at every station.

  • Solar & wind
  • Hydropower
  • Fossil fuels
  • Nuclear
  • Geothermal & biomass
  • Bonus: build a generator
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Drugs & the Body

An interactive lesson on why people use drugs, the real costs to health and the law — working through a case study, a project of your own, and a wrap-up quiz.

  • Effects on the body
  • Why people use drugs
  • The law
  • Case study
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Digestowers

A digestion tower-defense — place the right enzyme on each organ to break down carbohydrates, proteins and lipids before the food molecules escape.

  • Enzymes
  • Digestion
  • Enzyme specificity
  • Mouth · Stomach · Intestine
Play game
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Energy Museum

Walk through a Minecraft-style voxel museum exploring how electricity is generated and stored — from atoms to power stations.

  • Galvanic cells
  • Electrolysis
  • Generators
  • Thermal physics
  • Fossil fuels
  • Cleaner energy
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S1 C1 — Primes, HCF and LCM

Breaking a number into its prime factors and writing the result in index form, then using that one skill for everything else: square and cube roots without a calculator, the highest common factor, the lowest common multiple, and the word problems about tiles, gift packs and recurring events that quietly ask for them.

  • Prime factorisation
  • Index notation
  • HCF & LCM
  • Roots by factorising
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S1 C2 — Integers, Rational & Real Numbers

Numbers below zero and how to order, add, subtract, multiply and divide them — with the sign rules explained rather than chanted. Then the bigger picture: fractions and decimals as rational numbers, roots that refuse to be fractions, and where every number lives on the real number line.

  • Negative numbers
  • The four operations
  • Number line
  • Rational vs real
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S1 C3 — Approximation & Estimation

Rounding to decimal places and to significant figures — and the difference between the two — then estimation as a skill of its own: rough answers before exact ones, and the habit of asking whether a calculator answer can possibly be right.

  • Decimal places
  • Significant figures
  • Estimation
  • Sense-checking answers
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S1 C4 — Basic Algebra & Algebraic Manipulation

Letters standing for numbers: what 3x and x² actually mean, collecting like terms, expanding brackets, and taking out a common factor — the four moves every later algebra chapter is built from, plus evaluating an expression once the letter gets a value.

  • Algebraic notation
  • Like terms
  • Expanding brackets
  • Common factors
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S1 C5 — Linear Equations

Solving equations by doing the same thing to both sides — the balance idea — including equations with brackets and fractional coefficients. Ends where the marks are: turning a sentence about ages, money or lengths into an equation of your own.

  • Balancing both sides
  • Brackets & fractions
  • Checking solutions
  • Forming equations
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S1 C6 — Linear Functions & Graphs

The Cartesian plane and how a rule like y = 2x + 1 becomes a straight line on it. Plotting from a table of values, reading the gradient as rise over run — positive and negative — and what the numbers in y = ax + b each control.

  • Coordinates
  • Tables of values
  • Straight-line graphs
  • Gradient
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S1 C7 — Number Patterns

Sequences and the two ways to describe them: the rule from one term to the next, and the general term that jumps straight to the 50th without listing 49. Includes the figure patterns made of dots and matchsticks that the exam likes to grow.

  • Sequences
  • Term-to-term rules
  • The general term
  • Figure patterns
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S1 C8 — Percentage

Switching between fractions, decimals and percentages, finding a percentage of a quantity, and percentage change in both directions — including the reverse problem, where the answer is known and the original is not. Discounts and GST get their own worked treatment.

  • Conversions
  • Percentage of a quantity
  • Percentage change
  • Discount & GST
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S1 C9 — Ratio & Rate

Simplifying ratios, sharing a quantity in a given ratio, and the map scales that are really ratios in disguise. Then rates: price per unit and the best-buy comparison, and speed as the rate everyone already knows.

  • Simplifying ratios
  • Sharing in a ratio
  • Rates & best buys
  • Speed
Open notes
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S1 C10 — Basic Geometry

The angle facts everything later leans on: angles at a point, on a straight line, and vertically opposite — then two parallel lines cut by a transversal, and the corresponding, alternate and interior angles that come with them, each with its reason named the way the marker wants it.

  • Angle facts
  • Vertically opposite
  • Parallel lines
  • Naming reasons
Open notes
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S1 C11 — Polygons & Geometrical Constructions

Angle properties of triangles and quadrilaterals, then the angle sums of any polygon — interior and exterior — and finally real ruler-and-compasses work: bisecting angles, perpendicular bisectors, and constructing triangles and quadrilaterals to specification.

  • Triangles & quadrilaterals
  • Polygon angle sums
  • Bisectors
  • Constructions
Open notes
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S1 C12 — Perimeter & Area of Plane Figures

Where the area formulae for the parallelogram and trapezium come from — cut, slide and rearrange — not just what they say. Composite figures built from pieces, and the unit conversion that catches everyone: 1 m² is 10 000 cm², not 100.

  • Parallelogram & trapezium
  • Where formulae come from
  • Composite figures
  • Unit conversion
Open notes
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S1 C13 — Volume & Surface Area: Prisms & Cylinders

What makes a solid a prism, why volume is base area times height, and surface area from the net. Cylinders as the limiting case that is not quite a prism, composite solids, and the cubic-unit conversions — including litres — done properly.

  • Prisms & nets
  • Volume = base × height
  • Cylinders
  • Composite solids
Open notes
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S1 C14 — Statistical Data Handling

Collecting and tabulating data, then the four displays the syllabus names — pictograms, bar graphs, pie charts and line graphs — when each is the right choice, and how a truncated axis or a scaled picture makes an honest chart lie.

  • Collecting & tallying
  • The four charts
  • Choosing a display
  • Misleading graphs
Open notes
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S1 - StarMath Village (Maths Town RPG)

Run Auntie Sharon's fruit stall in a cozy Stardew-style town — every sale, discount and GST line at the till is real S1 maths, one question per concept, with the whole village cheering you on.

  • Ch 8 Percentage
  • GST & discounts
  • Town RPG
Play game
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S1 C1 - Primes, HCF, and LCM

Sort primes against the clock, grow factor trees and run the ladder method, then watch HCF and LCM come alive — runners lapping a track, gift packs, buses, tiles and flashing lanterns with pause-anywhere animations.

  • Prime factorisation
  • HCF & LCM
  • 5 animated stories
Enter exhibit
Live nowIn progress

S1 C2 - Integers, Rational & Real Numbers

Put negative numbers on a number line, then build every sign rule yourself with number discs — zero pairs for adding, a flip of the disc for taking the negative. Finish with fractions, decimals, and where each number sits inside the real numbers.

  • Number line & integers
  • Sign rules with discs
  • Rational & real numbers
Enter exhibit
Live nowIn progress

S1 C3 - Approximation & Estimation

See exactly where a number sits between its two neighbours before you round it, with the midpoint marked. Work through the five significant-figure rules digit by digit, then estimate in real situations — buses, lift loads, currency — where a sensible range beats one exact number.

  • Rounding off
  • Significant figures
  • Real-world estimation
Enter exhibit
Live nowIn progress

S1 C4 - Basic Algebra & Algebraic Manipulation

Find out for yourself why 2n is not 2 + n, then take the number discs from Chapter 2 and give them letters. Group like terms, expand a bracket by making groups, flip the discs for a negative multiplier, and run the whole thing backwards to factorise.

  • Notation & expressions
  • Like terms with discs
  • Expand & factorise
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S1 C5 - Linear Equations (Balance Scale)

Build an equation on a balance scale, then keep it balanced — add, subtract, divide or group both sides until x stands alone.

  • Linear equations
  • Balance method
  • Solve for x
Enter exhibit
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S1 C6 - Flappy Animals (Coordinates)

The arcade dodger with maths mode on — switch on the axes and read your bird's position as coordinates while dodging pipes and answering questions.

  • Linear functions
  • Coordinates
  • Quiz mode
Play game
Live nowIn progress

S1 C7 - Number Patterns

Say what governs a sequence, then hunt its general term with differences, common ratios and guess-and-check. Step a figure sequence up one at a time — the new pieces light up, and every count is taken off the drawing — then meet the bee family tree, Fibonacci squares and the Golden Ratio.

  • Sequences & rules
  • General term T(n)
  • Figures & Fibonacci
Enter exhibit
Live nowIn progress

S1 C8 - Percentage

Move between a percentage, a fraction and a decimal and watch all three stay in step. Find out why 25% of one thing and 25% of another are different sizes, why a 10% rise then a 10% fall leaves you short, and how a restaurant bill really adds up — discount, service charge and GST each charged on something different.

  • Fraction, decimal, percent
  • Percentage change
  • Profit, discount & GST
Enter exhibit
Live nowIn progress

S1 C9 - Ratio & Rate

Compare quantities with a ratio, and see why the units have to match before you simplify anything. Share an amount in a given ratio on a bar model, meet the Golden Ratio, then work with rates — best buys, interest, exchange rates and tax — and finish with speed, where the average is never the average of the speeds.

  • Ratio & sharing
  • Rate & best buy
  • Speed & average speed
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S1 C10 - Basic Geometry

Measure angles on a 360° protractor and name every type, then explore complementary, supplementary, intersecting-line and parallel-line angle properties — with a quiz to test yourself.

  • Types of angles
  • Angle properties
  • Parallel lines
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S1 C11 - Polygons & Constructions

Reshape triangles and special quadrilaterals, discover the angle-sum rules by splitting polygons into triangles, then pick up a virtual ruler, protractor, set square and compasses to construct figures step by step.

  • Triangles & quadrilaterals
  • Angle sums
  • Constructions
Enter exhibit
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S1 C12 - Perimeter & Area

Stretch six different shapes on a centimetre grid and count the unit squares inside, then build each area formula yourself — cut and slide a parallelogram into a rectangle, rotate a trapezium into a parallelogram, and unroll a circle into sectors to reach πr². Finish with m² ↔ cm² conversion and a quick-check quiz.

  • Perimeter & area
  • Formula derivations
  • m² ↔ cm²
Enter exhibit
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S1 C13 - Volume & Surface Area

Extrude a base into a prism and watch the volume build from its cross-section, then unfold nets to total the surface area. Discover that all twelve formulas are really just two — V = A h and TSA = P h + 2A — and test yourself with flip cards and a printable summary sheet.

  • Prisms & cylinders
  • Nets & surface area
  • Formula recall
Enter exhibit
Live nowIn progress

S1 C14 - Statistical Data Handling

Tally a survey as the answers arrive, then show the same data five ways. Drag a bar graph's axis off zero and watch it start to lie, lay pie sectors down with a protractor, and take apart six real misleading graphs — a cut axis, a 3-D pie, a rigged poll.

  • Tally & frequency
  • Bar, pie & line graphs
  • Spotting a lie
Enter exhibit
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S2 C1 — Linear Graphs & Simultaneous Equations

Graphs of ax + by = k and the horizontal and vertical lines students forget, then two equations solved together three ways: reading the crossing point off a graph, elimination, and substitution — ending with the word problems that supply the two equations.

  • Graphs of ax + by = k
  • Graphical method
  • Elimination & substitution
  • Word problems
Open notes
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S2 C2 — Linear Inequalities

What stays true when you add to, subtract from, multiply or divide both sides of an inequality — and the one move that flips the sign. Solutions drawn on the number line with the open and filled circles used correctly, then problems that ask for the smallest integer that works.

  • Properties of inequality
  • Solving inequalities
  • Number-line answers
  • Smallest & greatest values
Open notes
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S2 C3 — Expansion & Factorisation

Expanding the product of two linear expressions, then reversing it: factorising ax² + bx + c by the cross method, and — for G3 — factorisation by grouping, the four-term trick that makes later chapters possible.

  • Expanding products
  • The cross method
  • Factorising quadratics
  • Grouping (G3)
Open notes
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S2 C4 — Special Algebraic Identities

The three identities worth memorising — (a + b)², (ab)² and a² − b² — used in both directions: expanding without grinding through brackets, factorising on sight, and the mental-arithmetic party tricks like 199² they make possible.

  • The three identities
  • Expanding on sight
  • Factorising on sight
  • Clever arithmetic
Open notes
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S2 C5 — Quadratic Equations & Graphs

One small idea carries the chapter: if two things multiply to give zero, one of them is zero. Solving quadratics by factorising, then the graph of y = ax² + bx + c — the parabola, its symmetry, and what the sign of a does — and quadratics as models of real situations.

  • Zero-product idea
  • Solving by factorising
  • The parabola
  • Quadratic models
Open notes
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S2 C6 — Algebraic Fractions & Formulae

Simplifying algebraic fractions and multiplying and dividing them, then the G3 extensions: adding and subtracting with unlike denominators, fractional equations that reduce to linear ones, and changing the subject of a formula — the skill science lessons quietly assume.

  • Simplifying fractions
  • Multiply & divide
  • Fractional equations
  • Change of subject (G3)
Open notes
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S2 C7 — Direct & Inverse Proportions

Two quantities growing together, or one shrinking as the other grows — recognising each from a table, writing the equation, and reading the graphs. Map scales complete the picture: distance scales, and the area scales that square the ratio.

  • Direct proportion
  • Inverse proportion
  • Their graphs
  • Map scales
Open notes
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S2 C8 — Congruence & Similarity

Figures that are exactly the same and figures that are the same shape: what congruence statements promise letter by letter, what similarity does to lengths, and — for G3 — enlargement with a scale factor and the centre it radiates from.

  • Congruent figures
  • Similar figures
  • Matching statements
  • Enlargement (G3)
Open notes
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S2 C9 — Pythagoras' Theorem

The one theorem everyone remembers, taught with its converse: the square on the hypotenuse for finding sides, and the check that tells you whether an angle really is 90°. Ladders, diagonals and every right triangle the exam can dress up.

  • The theorem
  • Finding sides
  • The converse
  • Real applications
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S2 C10 — Trigonometric Ratios

Sine, cosine and tangent of an acute angle as ratios of sides — TOA CAH SOH earned, not just recited — used to find missing sides and missing angles in right-angled triangles, then heights and distances measured without climbing anything.

  • The three ratios
  • Finding sides
  • Finding angles
  • Heights & distances
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S2 C11 — Pyramids, Cones & Spheres

Volume and surface area for the three curved-and-pointed solids, with the formula-sheet split made explicit: the cone and sphere formulae are printed on the eventual national paper, pyramid volume is not. Composite solids finish the job.

  • Pyramids
  • Cones
  • Spheres
  • What the sheet gives
Open notes
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S2 C12 — Probability of Single Events

Chance made countable: listing a sample space, probability as favourable over possible, the 0-to-1 scale, and the complement rule that answers “at least one” questions the short way — grounded in dice, cards, spinners and real experiments.

  • Sample space
  • P(event)
  • The 0–1 scale
  • Complement rule
Open notes
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S2 C13 — Statistical Diagrams

The Sec 2 additions to the chart toolkit: dot diagrams and stem-and-leaf plots, which keep every data value visible while still showing the shape — how to draw them, read them, and say which display fits which data.

  • Dot diagrams
  • Stem-and-leaf
  • Reading distributions
  • Choosing a display
Open notes
Live now

S2 C14 — Averages of Statistical Data

Mean, median and mode — how to find each from raw data and from a frequency table, including the Σfxf formula the national paper prints — and the judgement call the marks are really for: which average honestly represents the data, and which one an outlier has dragged.

  • Mean, median, mode
  • Frequency tables
  • Σfx/Σf
  • Choosing the average
Open notes
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EM C1 — Indices & Standard Form

The five laws of indices, what a zero, negative or fractional index actually means, and standard form for numbers too big or too small to write out. Ends with compound interest — the one formula here the paper prints for you.

  • Laws of indices
  • Zero & negative indices
  • Rational indices
  • Standard form
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EM C2 — Quadratic Equations & Graphs

Three ways to solve a quadratic — completing the square, the formula, and reading the roots off a graph — plus fractional equations that turn into quadratics, and sketching the curve from its factorised or completed-square form.

  • Completing the square
  • Quadratic formula
  • Fractional equations
  • Sketching graphs
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EM C3 — Linear Inequalities

Solving inequalities and showing the answer on a number line, including the rule every paper punishes: multiplying or dividing by a negative reverses the sign. Then simultaneous inequalities, and the integer values they pin down.

  • Solving and reversing the sign
  • Simultaneous inequalities
  • Greatest and least integers
  • Modelling with inequalities
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EM C4 — Graphs of Functions

What each power of x looks like, from x⁻² up to x³, plus reciprocal and exponential curves and their asymptotes — then finding the gradient of a curve by drawing a tangent, on distance–time and speed–time graphs.

  • Cubic & power graphs
  • Reciprocal graphs & asymptotes
  • Exponential graphs
  • Gradient of a curve
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EM C5 — Sets

The twelve symbols the syllabus names, Venn diagrams and the universal set, union and intersection, shading a region from its notation — and the counting problems that hide an unknown in the overlap.

  • Set notation
  • Venn diagrams & complement
  • Union & intersection
  • Real-world counting problems
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EM C6 — Matrices

Reading information out of a matrix, adding and scaling them, and multiplying — where the inner dimensions must match, the order of the answer comes from the outer ones, and AB is not BA.

  • Order & interpretation
  • Adding & scaling
  • Multiplication & conformability
  • Matrices as data models
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EM C7 — Congruence & Similarity

When two triangles are forced to be identical — SSS, SAS, AAS, RHS, and never SSA — and when they are merely the same shape. Then the chain that follows: multiply every length by k and areas grow by k², volumes by k³.

  • Bisectors & scale drawings
  • SSS, SAS, AAS, RHS — never SSA
  • Similarity tests
  • Area & volume ratios
Open notes
Live now

EM C8 — Properties of Circles

Nine properties of chords, tangents and angles — the angle at the centre, the angle in a semicircle, angles in the same segment, cyclic quadrilaterals — and the angle chases that string them together, where naming the reason is the working.

  • Chords & symmetry
  • Tangents
  • Angle at the centre
  • Cyclic quadrilaterals
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EM C9 — Trigonometry

Sine and cosine of obtuse angles, the area of a triangle as ½ab sin C, and the sine and cosine rules for triangles with no right angle. Then angles of elevation and depression, bearings, and lengths and angles inside a solid.

  • Sine & cosine rules
  • Area = ½ab sin C
  • Bearings
  • 3-D problems
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EM C10 — Arc, Sector & Radian Measure

Arc length, sector area and the area of a segment — first in degrees, then again in radians. What a radian actually is, how to convert between the two, and which of these formulae the paper gives you.

  • Arc length & perimeter
  • Sector area
  • Area of a segment
  • Radian measure
Open notes
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EM C11 — Coordinate Geometry

Three tools that turn geometry into arithmetic: the distance between two points, the gradient of a line, and the equation y = mx + c. Then using all three on a shape — to prove it, to complete it, or to find its area.

  • Distance formula
  • Gradient of a line
  • y = mx + c
  • Geometric problems
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EM C12 — Vectors in Two Dimensions

Column vectors and their magnitude, adding and subtracting by the triangle and parallelogram laws, scalar multiples and what makes two vectors parallel, position vectors — and the geometric proofs that all of it makes short work of.

  • Column vectors & magnitude
  • Adding, subtracting, scaling
  • Position vectors
  • Geometric problems
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EM C13 — Statistical Data Analysis

Cumulative frequency curves and reading the median, quartiles and percentiles off them; box-and-whisker plots; and standard deviation for grouped and ungrouped data — then using an average and a spread together to compare two sets.

  • Cumulative frequency curves
  • Quartiles, percentiles & IQR
  • Box-and-whisker plots
  • Standard deviation
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EM C14 — Probability of Combined Events

Possibility diagrams and tree diagrams, the Addition Law for mutually exclusive events and the Multiplication Law for independent ones — and the distinction that decides most of the marks: whether what you took out goes back in.

  • Possibility diagrams
  • Addition Law & mutually exclusive
  • Multiplication Law & independence
  • With & without replacement
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EM C15 — Problems in Real-World Contexts

The last question of Paper 2, which never tells you which topic it is. Running costs and life-cycle comparisons, packing and layout, timetables and networks, games of chance, and reading a decision out of a table of data.

  • Money & cost decisions
  • Design & measurement
  • Data & chance
  • Justifying a decision
Open notes
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S3 C9-10 - Similar & Congruent Lab

Find out how much you must be told before a triangle is forced — SSS, SAS, AAS and RHS lock it, SSA does not, and you can drag out both triangles that fit. Then build proofs with the vertices in the right order, and watch one slider drive length, area and volume together.

  • Congruence tests
  • Similarity tests
  • Area & volume ratios
Enter exhibit
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AM C1 — Quadratic Functions

Additional Maths, K341. The three forms of a quadratic and what each one gives away, completing the square to find a maximum or minimum, the conditions for a curve to stay wholly above or below the axis, and quadratics used as models.

  • The three forms
  • Completing the square
  • Always positive or negative
  • Quadratic models
Open notes
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AM C2 — Equations and Inequalities

Solving a quadratic by completing the square and by the formula, and what the discriminant says about how many roots there are before you find them. Then a line meeting a curve as a pair of simultaneous equations, and quadratic inequalities read off a sketch.

  • Completing the square
  • The discriminant
  • Line meets curve
  • Quadratic inequalities
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AM C3 — Surds

Roots that will not simplify to a fraction, and the rules for adding, multiplying and rationalising them — clearing a surd from a denominator with its conjugate. Ends with equations whose answers are surds, and the check that catches an answer that is not really one.

  • Simplifying surds
  • Rationalising the denominator
  • Conjugates
  • Equations with surds
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AM C4 — Polynomials, Cubic Equations and Partial Fractions

Dividing one polynomial by another, and the two theorems that shortcut it: the remainder theorem and the factor theorem. Then factorising cubics, the sum and difference of two cubes, and splitting a fraction into partial fractions — with a denominator that is linear, repeated, or a quadratic that will not factorise.

  • Polynomial division
  • Remainder & factor theorems
  • Cubic equations
  • Partial fractions
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AM C5 — Binomial Theorem

Expanding (a + b)n without multiplying it out n times: the binomial coefficients, Pascal’s triangle, and the general term that lets you pick out one coefficient — or the term with no x at all — without writing the rest.

  • n! and nCr
  • Expanding (a + b)n
  • The general term
  • Finding a particular term
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AM C6 — Exponential and Logarithmic Functions

What a logarithm is — an index in disguise — and the three laws with change of base, then equations in which the unknown is an index. The graphs of y = ax and y = loga x, mirror images in the line y = x, and the growth and decay they model.

  • Exponential equations
  • Logarithms and their laws
  • Change of base
  • Graphs and models
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AM C7 — Coordinate Geometry

Gradient, midpoint and the condition for two lines to be parallel or perpendicular, then the area of any polygon from its vertices by the shoelace method. The second half is the circle: its two equation forms, finding centre and radius, and the tangent that meets the radius at right angles.

  • Parallel & perpendicular
  • Midpoint
  • Area of a polygon
  • Equation of a circle
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AM C8 — Linear Law

Turning a curve you cannot read constants off into a straight line you can: y = axn and y = kbx become Y = mX + c once you take logs, and the gradient and intercept hand back the unknowns. Which variables to plot is the whole skill.

  • Why straighten a curve
  • y = axn and y = kbx
  • Choosing X and Y
  • Reading constants back
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AM C9 — Trigonometric Functions and Graphs

The six trig functions for angles of any size, in degrees and radians, with the quadrant rule that fixes their signs. Exact values for 30°, 45° and 60°, principal values for the inverse functions, and the graphs of a sin bx + c and its relatives — amplitude, period and shift.

  • Angles of any magnitude
  • Exact values
  • Principal values
  • Amplitude, period & graphs
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AM C10 — Trigonometric Equations and Identities

Solving trig equations across a whole interval without dropping a solution, and the identities the paper prints: Pythagorean, compound-angle, double-angle. Then the one it does not — the R-formula, which turns a cos θ + b sin θ into a single wave whose maximum and minimum you can read off.

  • Trig equations
  • Proving identities
  • Compound & double angles
  • The R-formula
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AM C11 — Gradients, Derivatives and Differentiation Techniques

What a derivative is — the gradient of the tangent, caught as the limit of a family of chords — and the machinery for finding one: the power rule for any rational index, then the chain, product and quotient rules. Ends with higher derivatives, and reading where a function rises or falls from the sign of dy/dx.

  • First principles, once
  • The power rule
  • Chain, product & quotient
  • Increasing & decreasing
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AM C12 — Applications of Differentiation

The derivative put to work: tangents and normals at a point, rates of change chained together — how fast the volume grows while the radius grows — and stationary points classified by sign table or second derivative. Ends with the maximisation problems the whole topic exists for.

  • Tangents & normals
  • Connected rates of change
  • Stationary points
  • Maximum & minimum problems
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AM C13 — Differentiation of Trigonometric, Exponential and Logarithmic Functions

The derivatives the formula sheet does not print: sin, cos and tan — true only in radians — then ex, the function that is its own derivative, and ln x. The chain rule carries each into composites, and the applications of the last two chapters run again with the new functions.

  • The trig derivatives
  • Radians only
  • ex and ln x
  • Chain-rule composites
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AM C14 — Integration

Differentiation run backwards: the power rule with the new power on the bottom, the + c every indefinite integral must carry, and the linear-inside rule for (ax + b)n. Every answer checked by differentiating it back — and the one power the rule cannot touch, n = −1.

  • Anti-differentiation
  • The + c
  • (ax + b)n
  • Trig, ex and 1/x
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AM C15 — Applications of Integration

The definite integral as the area under a curve: evaluate F(b) − F(a) and the + c cancels itself. Then the questions that need a picture first — regions below the axis coming out negative, areas split at a root and added as magnitudes, and regions closed off by a line.

  • Definite integrals
  • Area under a curve
  • Below the axis
  • Curve-and-line regions
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AM C16 — Kinematics

A particle on a straight line, run entirely on calculus: differentiate displacement for velocity and acceleration, integrate back with the constants fixed by initial conditions. At rest means v = 0 — and total distance is not displacement, so split the motion where the particle turns.

  • s, v and a
  • Instantaneous rest
  • Initial conditions
  • Distance vs displacement
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AM C17 — Proofs in Plane Geometry

Writing a proof the marker can follow: statement by statement, each line carrying its named reason. The congruence tests and similarity, what a special quadrilateral lets you assume and what it makes you prove, the midpoint theorem — and the tangent-chord angle, equal to the angle in the alternate segment.

  • Writing a proof
  • Congruent & similar triangles
  • Special quadrilaterals
  • Tangent-chord theorem
Open notes
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Math Driller (S1–S4 + A Maths)

Endless generated drill questions with instant marking — type answers in a proper math editor — plus printable worksheets with answer keys for teachers, tiered to the textbook exercises.

  • 369 skills, S1–S4 + AM
  • Auto-marked practice
  • Printable worksheets
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Math-Rover

Drive a rover with typed commands — distances, angles and coordinates — through challenges from thin ropes to drawing a whole house.

  • Coordinates
  • Angles
  • Coding commands
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Happy / Sad Numbers

Pick a number, square its digits, sum them, repeat — does it reach 1 (happy) or fall into a loop (sad)? Trace the sequence step by step.

  • Happy numbers
  • Iteration
  • Cycles & loops
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CM-97SG X Calculator

A full scientific calculator in your browser — natural display, fractions, trig, logs, memory and S⇔D, laid out like the approved exam model.

  • Natural display
  • Fractions
  • Trig & logs
  • Memory
Open tool
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Math Gallery

Interactive 3D exhibits of beautiful mathematics in six rooms — surprises like Monty Hall and the birthday problem, impossible shapes like the Gömböc and Möbius strip, emergent patterns, higher dimensions, networks and proofs you can see — each with a “What's the maths?” panel and a Sec 1–4 syllabus note.

  • Probability & statistics
  • Geometry & topology
  • Patterns & chaos
  • Proofs you can see
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Jump Quest

A MapleStory-style jump quest across five themed towers — leap past gliding snakes, timed spears and falling icicles, and answer questions from your own Google Sheet to earn back lives.

  • Platformer
  • 5 levels
  • Custom question sets
  • Revival quiz
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Quiz Galaxy

Blast through waves of questions in a space-shooter quiz — answer right to survive, chase a high score, and race against the clock.

  • Quiz
  • Arcade
  • High scores
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Studying with Cat

A cosy study clicker — click (or press space) to study, earn currency and build affection with your cat companion, then spend it in the shop.

  • Study clicker
  • Rewards
  • Music
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Flappy Animals

A flappy-bird style dodger with a twist — pick your character and difficulty, and optionally fly through questions as you go.

  • Arcade
  • Difficulty levels
  • Quiz mode
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CherSlides

Create and present lessons with editable slides, interactive HTML and live student activities. Design Studio brings templates, styled text and thousands of elements into your classroom.

  • Slide editor
  • Design Studio
  • Live classroom
  • PowerPoint import & export
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Question Bank

Upload a past paper and it comes back as questions — transcribed, tagged to the syllabus, mark scheme attached. Then build the next paper from the bank and export it to Word or PDF in the school's own format.

  • Parse PDFs & Word
  • Syllabus tagging
  • Mark schemes
  • Build & export papers
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Flashcards

A shared flashcard library for the class — flip through any set, blow a card up full-screen for teaching, or drill yourself in Test Mode. Teachers build sets by pasting straight from Excel or Word.

  • Shared sets
  • Full-screen mode
  • Test yourself
  • Paste from Excel
Open tool
Live now

Random Seating Plan

Shuffle a class into a 4-column seating chart — with boy–girl pairs, spacing, keep-apart groups, pin-to-seat and one-click attendance.

  • Random seating
  • Boy–girl pairs
  • Attendance
  • Save classes
Open tool
Live now

CM-97SG X Calculator

A full scientific calculator in your browser — natural display, fractions, trig, logs, memory and S⇔D, laid out like the approved exam model.

  • Natural display
  • Fractions
  • Trig & logs
  • Memory
Open tool
Live now

Livescroller

Project a live wall of well-wishes at school events — messages from a Google Form scroll across the screen as they arrive, with an approval filter and click-to-remove moderation.

  • Google Sheets feed
  • Scroll & fade modes
  • Approval filter
  • 3 themes
Open tool
Live now

Graph Plotter

Build the figures a worksheet or a paper needs — line graphs, histograms, pie charts, box plots, food webs and more — on real 1 mm graph paper. An axis is set the way a question sets one ("1 cm represents 5 units"), so a figure that says 88 mm wide prints 88 mm wide.

  • 12 chart types
  • Real graph paper
  • Prints to size
  • Copy into Word
Open tool
Android

Social Saver

Share a post to it and the photo or video lands in your gallery — X, Instagram, TikTok, Facebook, Telegram, or any ordinary web link. No account, no ads, no tracking.

  • X & TikTok
  • Instagram & Facebook
  • Telegram channels
  • Full resolution
  • Updates itself
Get the app
Coming soon

More coming soon

Chermistry apps are on the way.

Watch this space